SCORE: 4 / 5
Story:
Nosgoth. Kain and Raziel, two powerful entities bound by the conflict between free will and fate, armed with legendary blades and supernatural abilities, face each other once more. Can they resolve the hardships that plague their realms?
For me, this story was a nice conclusion, despite open-ended, to the conflict between Kain and Raziel we've seen in Soul Reaver 1 and 2.
Visuals:
The Remaster retains the vibes and aesthetics of the original, just having better looking textures and slightly altered models. The developers added an optional new camera perspective, the classic third person-over-the-shoulder angle. While it gives more freedom to explore areas, it also poses problems. The original camera guides the player more towards points of interest and let's you see more of what happens around you, which helps to avoid incoming attacks.
Audio:
This Remaster keeps the original sounds, or at least makes it seem so. The music is amazing and very fitting for the setting. My favourite is, again, the amazing voice acting for Kain and Raziel.
Gameplay:
You fight enemies, solve puzzles and do a bit of platforming as well. I have to say that, just like in Soul Reaver 2, they threw too many enemies at you for my taste. I'd have preferred a focus on puzzles. Combat itself felt okay. I played the game shortly after release and some buttons didn't work. When I was half-way through, a patch came out which fixed some of that, so for example, I could finally access the radial menu. By that time, the combat tutorial was over and I had no chance to practice some attacks and moves. Shame.
Difficulty:
To me the game didn't feel difficult.
Grind:
As I said, for me personally, the game had too many enemies, so eventually I started to run past some of them. I know that you unlock things with the combat, but it just got too repetitive for me. In some areas you are locked in until you defeat all foes, though.
Bugs:
As I said, when I played, the some buttons didn't do what they were supposed to do. Also, the game kept crashing and freezing my computer for a bit, making my recording and streaming software crash as well.
Replayability:
The game seems to only have one ending. So I don't see reasons to replay the game other than maybe refreshing your memory on the plot.
How did you like Legacy Of Kain: Defiance?
20 hours
SCORE: 4.5 / 5
Story:
Ethan and his family are still haunted by their past and the events in Louisiana, despite moving to another continent.
Can Ethan save his family?
I liked the story a lot,
Visuals:
This game looks amazing. The lighting, the atmosphere, the details in the world - often times gory, yet gorgeous!
Gameplay:
You play as Ethan Winters, whom we know from RE7. This time, you can choose between first or third person. My gripe with first person, once more, is that it feels so incredibly slow, which is why I picked third person mode.
In this game you can tell that Ethan has a bit more experience and training in fighting off monsters. He is also driven
Difficulty:
I played on Normal and with mouse and keyboard. Coming from the Remakes, the head sway of enemies in this one felt a bit more challenging, as the movement was more unpredictable, but I learned to adjust.
The game has four difficulty settings: Casual, Normal, Hardcore and Village Of Shadows, the latter you unlock after completing the game once.
Grind:
As always with Resident Evil, for me it doesn't feel grindy to pick up all the items and clear the maps, but I can imagine that some would disagree. To me, it's fun!
Bugs:
I had none, and the game ran amazing on my computer.
Replayability:
The story doesn't change, but you can unlock new weapons and and try out the other difficulties. So I'd say medium Replayability.
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