Phantasy Star II
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Phantasy Star II

1989-03-21
Developer:  Sega R&D 2Publisher:    Sega Enterprises, Ltd., Tec Toy, Sega
gamepadLinux, Wii, Genesis/MegaDrive, PC, Mac, X360
Single playerThird person, Bird view / Isometric
Role-playing (RPG)
Action
Fantasy
Science fiction

Gameplay is similar to the original Phantasy Star, the first game in the series. Its battle system is turn-based, allowing the player to choose commands for their party of up to four characters. Each of the eight characters has a different set of preferred weapons and armor, as well as techniques, suited to the character's job. The player must defeat enemies in the overworld and in dungeons to advance in the game. The game abandoned the first-person view that the first game used for dungeons and battles. Phantasy Star II instead uses a top-down perspective for exploration and a third-person view in battles.

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RetroPerspective_Reviewed a game
Phantasy Star II
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There are some crude visuals typical of early Genesis games, but the color scheme and world building are superb. This game tells a meaningful story about human cruelty. An early example of the potential for RPGs to tell more complicated stories in a variety of genres, this game is remarkable when you consider Sega shoved it out the door in six months. The final few dungeons were passed on to an intern who hadn't created anything before. This game still has some glaring setbacks that are definitely related to the development time it was given. Many of the dungeons, while great with aesthetic and some visuals, use a lot of copied and pasted assets to create arbitrary pathways that give a minimal sense of accomplishment. It felt like a lot of the leveling up was expected to happen while getting lost in dungeons. This game also has a steep experience curve for leveling up your characters that isn't respectful of the player's time. There are noticeable jumps in enemy difficulty that reek of quick decisions made by the development team, particularly when exploring the southeast region of Motavia, entering the four dams, exploring Dezolis, and again in the latest stages of the game. This game rewards cautious players. I love this game, but it is an unfortunately unrefined project that is far removed from the masterpiece it could have been.
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SpiketrolReviewed a game
Phantasy Star II

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Já conheço a franquia Phantasy Star há muitos anos, mas sempre tive pouco interesse nas suas continuações. Resolvi dar uma chance à sequência dos três jogos restantes — e sinceramente, o segundo título me surpreendeu. O jogo é muito legal! Apesar de não ter gostado da mudança nas dungeons — que passaram da visão em primeira pessoa para uma câmera aérea com visão em terceira pessoa —, e da complexidade um tanto desnecessária de botões em vez de calabouços mais tradicionais, entendo que a série tenha caminhado mais para um lado sci-fi do que fantasia medieval. Isso acaba justificando puzzles com uma cara mais tecnológica. No geral, esse título mantém as características visuais marcantes da série, com animações e traços distintos. O grupo de heróis é carismático, as músicas são muito agradáveis e, mesmo com poucas boss fights, as últimas batalhas são bem memoráveis. Recomendo: Phantasy Star II é um clássico que entrega uma experiência bem interessante dentro do universo Phantasy Star.
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luizfmat
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HHogReviewed a game
Phantasy Star II
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Horribly grindy, full of bugs, and dungeons that were designed by a masochist... but damned if it isn't a charming and gripping game.
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HHogReviewed a game
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Horribly grindy, full of bugs, and dungeons that were designed by a masochist... but damned if it isn't a charming and gripping game.
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