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i_AMPAR

🤡Clown vTuber who is a silly lil' guy 🤪 Playing mostly chill story-driven games, but I am still hardcore
pro gamer💪 I stream whenever I guess 🤹🏼 Prof pic by twitch.tv/nickdahdemon
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i_AMPARadded a game to My favorite games
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    Silent Hill 2
    PS2
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    14 hours

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    Finally finished this one. One of the games of all time. Says a lot about society. I love my wife.
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    Quantum Break
    PC
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    13 hours

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    Quantum Break is the same as Control when it comes to its combat mechanics. I only found myself using around half of the abilities, as the other half didn't do anything to the extremely common time-harness wearing enemies. The abilities were on a pretty long cooldown, so often times the combat boiled down to me using a power, staying behind cover for 20 seconds recovering, while only then going back into the action. I wish the game encouraged more active playstyle of jumping head in to the enemies, but most of the time it was easier to pick off enemies from afar and not risk getting killed by my abilities being on cooldown. Sometimes enemies got close enough to me where I had to change cover, which is where I would use all of my abilities either way, so it was simply not viable to be active. You could upgrade your powers, but it takes atleast half the game to upgrade your abilities in any meaningful capacity, so you've already learned the hide-strat. The upgrade materials were for me at times hard to find as well, especially at the start where the areas were much more open and wide. The weapons given to you have worse accuracy than an AK47 in CS GO, so it was frustrating trying to snipe tanky enemies with them. Headshots were absolutely necessary, as only hitting bodyshots would make a 1-2 headshot kill into a 20 bullet sponge. There was some enemy-variety that did require you to use your abilities, like slowing down time to get behind an enemy to shoot them in their weakspot or throwing down a shield to take down snipers. Most of the time fighting these was not fun, but a slog. Just a single sniper shot can take you down and you won't notice there being a sniper when you first enter an area as they shoot so fast. There were a few times you had to use your powers to progress through the game, wouldn't even call them puzzles. A few moments of platforming as well, nothing too groundbreaking. The story was like a B-tier action movie. You could make seemingly interesting choices throughout the game, but the ending was the same nonethless. For whatever reason the ending was really vague and unconclusive, and I wish we had atleast learned what the fuck happened after playing trough this slogfest for so long.
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  • CPU: AMD Ryzen 7 5800 8-Core
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  • GPU: NVIDIA® GeForce® RTX 3060 ti
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2022 - PC
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2015 - PS4
2016 - PC
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2011 - PC
2021 - PC
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2015 - PC
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2004 - PC
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