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Rating
star 4.2
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Magic Knight Rayearth

1995-08-25
Developer:  Sega Enterprises, Ltd.Publisher:    Working Designs
gamepadSaturn
Single playerBird view / Isometric
Role-playing (RPG)
Adventure
Action
Fantasy

The balance in the magical world of Cefiro is supported by the prayers of the lovely princess Emerald. When the evil Sage Master imprisoned her, the existence of the entire world was endangered. Using her spiritual powers, the princess contacted three Japanese high-school girls, Hikaru, Umi, and Fuu, turned them into Magic Knights, and summoned them to Cefiro, where their goal is to save her and to restore the balance. This adaptation of the eponymous manga and anime series is an action game with light role-playing elements, somewhat similar in style to Zelda games. The protagonists are all the three girls, but the player can controls only one of them at a time. Each one has advantages and disadvantages, as well as different fighting styles: Hikaru uses swords, Umi a rapier, and Fuu a bow. The player advances through the game by exploring the world, talking to non-playable characters, and fighting enemies in real-time combat. There is no experience system; new abilities (among them swimming and jumping) are gained as dictated by the story, and must be used in certain points in order to advance.

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Magic Knight Rayearth. (USA). Working Designs / Sega CS. Este é um excelente RPG exclusivo para Sega Saturn, além de adora o jogo também gosto muito do amime que tem a historia muito parecida! Mais conhecido no Japão por "Mahou Kishi Rayearth (魔法騎士 レイアース)" é um RPG feito para Sega Saturn baseado na historia do anime feito pelo "Studio CLAMP" que também possui o mesmo nome. #CLAMP #Anime #SegaSaturn #ReiDoRetro #RetroGaming #RPG #ActionGame Redes Sociais: 🌐 https://www.linktr.ee/reidoretro Estamos mais presentes na 🎥 Twitch e 📷 Instagram siga-nos nas redes sociais. Game STAFF: Computer Animation: Bill Kroyer, Tina Price, Tad Gielow, Michael Cedeno, Brad Hunt, Michael Limber, Corey Hels, Eben Ostby, Bill Reeves CGI Conceptual Designer: Dale Herigstad Director of Technology: Lemuel Davis Computer Systems Manager: Alex Volovesk Computer Systems Assistants: Martin Elvin, Chris Jones Animation: Mizo Production, Nakamura Production, Takaaki Sekizaki, Atsushi Suzuki, Sodemi Enozawa Color Pencil Story Sketchbook Designer: Chiyoko Shimizu Background Sketch: Ishigaki Production, Yukihiro Shibuya, Hiroyuki Hasegawa, Hiroyuki Mitsumoto, Etsuko Nakashoji, Yuuko Kimura Background Paintings by: Filming Studio Capan; Hideki Imaizumi, Keiko Oze, Kaziyoshi Takahashi, Hiroshi Tago Drawing Director: Atsuko Ishida Drawing: Kazuto Nakamura, Toshihiro Yamane, Takahiro Nakayama, Kooichi Ishihara, Takuya Suzuki, Tatsuya Suzuki, Yooichi Ueda, Shinji Handa, Osamu Nabeshima Line Drawing Animation: Studio Take Off Animation Production: TMS Entertainment, Ltd. Computer Graphics Software for Final Rendering: Softimage 3D 3D Computer Workstations: Silicon Graphics 3D Modeling Software: Alias Research 2D Digital Ink & Paint Software: Softimage Toonz Computer Graphics: Pixar Animation Studios, Dream Quest Images, Angel Studios, Kodak
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Bom jogo, mas da metade pra frente é bem rushado, vale ainda sim a experiência
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