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483
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Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
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Disjointed narrative, flat characters, and a militant fanbase who seems incapable of objectively critiquing their favorite game. (:
Squall is a textbook case of avoidant-attachment disorder, and a caricature (not a character), constructed to appeal to every socially maladjusted teenage boy in the nineties. The way he resolves that aspect of his personality is not written well, and shows no understanding of basic psychology.
The romance part of the story is obnoxiously forced and lacks all believability. Squall and Rinoa don't spend enough time getting to know each other personally, or in any meaningful way, for their relationship to make sense. One could argue the only thing that makes their romance believable is their age.
The game was a rushed project with many design decisions seemingly made to reduce development time. Identical rooms and hallways make up a lot of dungeons, and one of the optional dungeons is a single room with a massive encounter rate. The junction system is a good idea, but you barely need to use it to accomplish anything. You can overpower enemies with numbers, and thus trivialize strategy in the worst way. The whole thing needed more refinement for the requirements to win.
The biggest problem the game has is a lack of dialogue explaining many of the fine details of the story. Nebulous story-telling will always damage the final outcome. Final Fantasy VIII is a monolith of wasted potential.
Inferior ao 7 mas ainda muito bom! Só o sistema de magias que não é dos melhores (mas o sistema de Junctions é incrível)
way ahead of it's time, top 1 PSX's JRPG
The best FF in PS1 era.
[EN PAUSE] Un jour je continuerai, les combats sont trop lents aled (mais sinon très bien !)
I have yet to come across an FF game that doesn't have a STELLAR soundtrack. If you've never played this game for the love of GOD take the time to read up on how the junctioning system works for this game. Once again as a kid, I couldn't understand the junctioning system at all and it ruined the game for me. But as an adult it was easier to understand how it all works and I was able to beat the game and really enjoyed the game as whole.
This was my first FF game and definitely my favorite. My best friend and I used to stay up all night playing this game together and we beat it multiple times.
206 hours
🏆TEH URN 🕗206:09:14
🧾(Blind) playthrough: https://www.youtube.com/playlist?list=PLEeMLo3JcXVHL21dLze1-H-gYnCx03imp
60 hours
Perfect
400 hours
Um dos jogos mais belos do PS1 e com uma das melhores trilhas sonoras da franquia eu diria. FF8 foi o primeiro Final Fantasy a ter trilha sonora com voz (Eyes on me - Faye Wong) composta pelo mestre Nobuo Uematsu. Uematsu compos todas as trilhas sonoras do jogo e que pra mim o jogo começa coma das trilhas mais incriveis e finaliza com uma das mais bonitas também. FF8 tem uns problemas que precisam ser apontados, são eles:
Junction system: É um sistema que ajuda na evolução dos personagens mas que acaba sendo extremamente massante, pois é totalmente dependente do uso de magias de estoque que são absorvida dos inimigos ou pontos especificos do jogo. Junction system é praticamente impossivel de aturar quando jogado na versão japonesa, já que o junction exchange é inexistente, e que me fez jogar o jogo por mais de 100 horas pra conseguir acabar.
Triple Triad: É um jogo de carta bacana, mas que acaba se tornando repetitivo e cansativo depois de algumas jogadas. O triple triad é um ótimo método de evolução, já que é possivel transformar cartas em magias, ao inves de usar o metodo tradicional de draw para absorver as magias do inimigo.
História: A história começa com uma narrativa muito boa no primeiro disco do jogo, que acaba se perdendo no decorrer do jogo. E não vou nem mencionar o choro lunar, da ida a lua; momentos que são desnecessarios e que agregam pouco na historia. Ultimecia é uma das unicas antagonistas femininas da franquia e que é muito mal explorada pela narrativa do jogo. O jogo demora muito tempo pra introduzir ao jogador quem realmente é Ultimecia.
Bom num todo eu diria que o jogo é ótimo para a sua época e claro não poderia encerrar sem uma falas mais icônicas de FF8 - "You're the best looking guy here".
141 hours
Um jogo da franquia de Final Fantasy que não merece o hate construído pela comunidade. A novidade do Junction Sytem é superada com leitura e aplicação dos Tutoriais, e é uma das melhores formas de criação de armas e armaduras da franquia. Personagens cativantes, história tocante, romance na medida certa pra quem gosta de clima de novela teen e cenários com temas futuristas sem perder a essência de magia e monstruosidades típicas de um Final Fantasy. Jogo em uma palavra: Adrenalina.
Очень странная по всем параметрам игра. Сюжет 11/10, но без пол литра не разберёшься. Геймплей топ, но понять как он работает с первого раза нереально. Визуал... Ну как для пс1 збс)) Единственное что збс без всяких "но" - музыка. Чуть ли не лучший саундтрек в принципе. Ну и отдельного упоминания заслуживает Tripple Triad - лучшая мини игра в любой жрпг. Шедевр 11/10 одна из любимых игор эвар.
The 'black sheep' of the trilogy of PS1 Final Fantasy games, rightfully so in my opinion. It tries creative and interesting things, they unfortunately fall a bit short of anything truly great.
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