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Cloverpit

2025-09-26
Developer:  Panik ArcadePublisher:    Future Friends Games
gamepadPC
Single playerFirst person
Simulator
Strategy
Indie
Card & Board Game
Action
Horror
Comedy

You wake up in a rusty, narrow cell, standing over a dangerously unstable grate. Someone has kidnapped you, demanding payment, and your only way out is to play the Slot Machine and pay off your debt. Donโ€™t let yourself fall โ€”literallyโ€” into ruin!

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PaellarusaReviewed a game
Cloverpit

2 hours

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2 horas de juego, la cosa mas sobrevalorada que he jugado en mucho tiempo PORQUE? Resumen: 1era partida> millones de monedas las 5 siguientes partidas> 5000 monedas como mucho la parte de roguelite se la pasan por los cojones supongo ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ๐Ÿคฃ para la tonterรญa que es el juego, he terminado con un derrame cerebral intentando entender como repรกmpanos he conseguido tan buena primera partida SIN TENER NINGUN OBJETO DESBLOQUEADO logicamente y luego querer pegarme un escopetazo en mis bolillas peludas otro juego brain rot producto de nuestra constante perdida de neuronas por culpa de los videos IA de gatitos y doom scrolling de 3 horas en Instagram Los Objetos son inutiles o por lo menos no dan sensaciรณn de mejora. Que me vendrรก algun listillo a decirme "๐Ÿค“โ˜๏ธLa ausencia de evidencia no significa evidencia de ausencia" pero que me suda los ambos esfericos al lado del escroto, si no me lo paso bien, no me gusta el juego y no puedo recomendaro, no es el primer roguelite que juego Se basa en gambling, al final si no te toca nada bueno ahi donde tiras la palanquilla, la palmas. Me diras: pero si Balatro es igual. No compaรฑero, en el Balatro puedes ir cambiando tu baraja, y cuando una carta se coge de la baraja, sabes que ya no estรก. Puedes intentar predecir tus propias jugadas jugaros un juego de verdad, yo que sรฉ, un jodido Hollow Knight o al Kingdom Hearts. No sรฉ al Furry Feet Simulator...
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KindaFoxDReviewed a game
Cloverpit

26 hours

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A rogue-lite slot machine nightmare. Gamble for your life in a never-ending debt simulator! Another highly addictive game. Walks some of the same steps as Balatro, with the visual feeling very Buckshot roulette eque. This game will have you saying "Just one more round"
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DeusReviewed a game
Cloverpit
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The message is too short PS1 graphics is trash Can be non-sensical The game is not too punishing
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AirJohanReviewed a game
Cloverpit

8 hours

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Light-weight Balatro-esque type of game that does the job for a couple of hours. Eventually ended up with some never-ending combos & builds that took the steam out of it a bit. But I finished the story and had an overall good time with it.
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ZIGUN_chegReviewed a game
Cloverpit

7 hours

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ะพั‚ะปะธั‡ะฝั‹ะน ะธะดะตะนะฝั‹ะน ะฝะฐัะปะตะดะฝะธะบ ะ‘ะฐะปะฐั‚ั€ะพ, 7 ั‡ะฐัะพะฒ ะบะฐะบ ะฟะพะด ะฝะฐั€ะบะพะทะพะผ ะดะตั€ะณะฐะป ๐Ÿ†๐Ÿ’ฆ
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๐๐ฎ๐จ๐ญ๐š-๐‚๐š๐ฌ๐ข๐ง๐จ-๐‡๐จ๐ซ๐ซ๐จ๐ซ The devs of the unique platformer-collectathon "Yellow Taxi Goes Vroom", which didn't find much successlooked (I'm sure) beyond the obvious to ๐๐ž๐š๐ค's success, where the developers generated more hype in a week's work than they did with a long-running Souls-project about an underwater crab.. and then it became clear how now make money in this industry, but CloverPit truly feels fresh and independent, despite its extensive borrowings, Even Buckshot Roulette was inspired by another card game, Incryption. It seems to me that the gaming industry is running out of room for low poly inde-hits inspired by other solo developers' successes. Some players might find "Clover Pit" even more addictive than its siblings, but it doesn't quite replicate the magic of Buckshot Roulette: The runs there was fast, your life was gradually taken away, and the bonus items still forced you to calculate the best odds when simply deciding to shoot yourself or an AI enemy. In the "Clover Pit" runs are incredibly long, they can last half an hour, an hour, or several hours. And you don't make any choices, you just spin a completely random slot machine over and over again, and it's a ROGUELIKE now, you have to die and die (the devs even give hints for the future in the results table), and you have to do more and more actions in the game to unlock more ๐“๐š๐ฅ๐ข๐ฌ๐ฆ๐š๐ง๐ฌ, with which, perhaps, you'll be luckier next time..Paradoxically, with enough skill, if you โ€œfigure outโ€ the game and spin literally billions in 1 spin, the magic of a possible loss practically disappears, but no, it still doesn't disappear.. But you know why? Because the game is literally endless, so much so that you no longer see the point. If you win 4 stages, in each of which you are given 3 rounds (until you are thrown into a pit), then you get the key to the Box! You can put an extra talisman in it (maximum 7 are active), and then it all starts over again.. Only the key to the box is for winning the game! There's no escape from the scary room, and there are as many as 4 locked boxes!! (If you've already opened one in the demo, your progress will carry over). And fulfilling the quota for the twentieth time, now reaching millions, to avoid being thrown into the pit, well, that's not scary anymore, meaning the game turns into a very nerd game.. you'll be exhausted even reading the talismans descriptions, though I admit there are a huge number of interesting combinations in the game that you can assemble (after opening the second box, game modifiers are unlocked). Okay, to quickly explain the game if you don't plan to play for hours, look: you have two currencies โ€“ Money and Clovers โ€“ and a board showing an exponentially increasing amount of money you must deposit into the slot over three rounds. Each round is either three spins of the roulette wheel + two Clovers for a small amount of your money; or you pay more money + take one Clover but get a total of seven spins. After each spin, you receive a small cash bonus. If you've already deposited part of your quota into the slot, you receive about 10% cashback each round. You can also use the money to respin the talisman shop behind you, which is purchased with those same Clovers. Talismans provide increased luck, a higher chance of landing certain symbols, or can even save your life (this unlocks after two deaths), but most talismans are limited in the number of uses or may be dependent on very lucky conditions. Some talismans are tied to the use of a button in front of the casino machine monitor, meaning you can choose to use them or not in a specific spin, but its power is limited. The key (as I understand it) is to use talismans to generate a huge multiplier from all possible combinations and "jackpots." And if, on the contrary, you win a stage, then the phone rings, and offers yout to choose one of three permanent upgrades for this run, you can spin the deck of upgrades using the same clovers (You can completely refuse them, which will give you progress for certain of the same talismans), and there is another 1% chance of the number 666 appearing on the screen, which resets the winnings in the spin. Personally, I got it 3 times in 2 hours of play, fuuh it`s all basic things, something like that. ๐Ÿ˜Š ๐—ฆ๐˜‚๐—ฏ ๐˜๐—ผ ๐—บ๐˜† ๐—ฆ๐˜๐—ฒ๐—ฎ๐—บ`๐˜€ ๐—–๐˜‚๐—ฟ๐—ฎ๐˜๐—ผ๐—ฟ`๐˜€ ๐—ฝ๐—ฎ๐—ด๐—ฒ: https://store.steampowered.com/curator/41977550
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grihajedyReviewed a game
Cloverpit

2 hours

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The devs of ๐˜๐ž๐ฅ๐ฅ๐จ๐ฐ ๐“๐š๐ฑ๐ข ๐†๐จ๐ž๐ฌ ๐•๐ซ๐จ๐จ๐ฆ realized that itโ€™s easier to sell a copy of Buckshot R. with a touch of quota-horror, and generated a pleasant, but too nerdy and hopeless casino
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DaisyLeNerdReviewed a game
Cloverpit

1 hours

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Never been more excited to gamble than I am for this game to come out
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RedDuelistReviewed a game
Cloverpit
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Time for some roguelike gambling, have been really getting into these as they're super fun to play and quite addictive.
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SkaliiReviewed a game
Cloverpit

1 hours

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ะบะฐะทั–ะบั– ะทะปะพ, ะดะตะผะบะฐ ะฟั€ะธะบะพะปัŒะฝะฐ ๐Ÿคทโ€โ™‚๏ธ
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potapello
300ะบ+ ))
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