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Wolcen: Lords of Mayhem

2020-02-13
Developer:  Wolcen StudioPublisher:    Wolcen Studio
gamepadSeries X|S, PS4, PC, PS5, XONE
Single player, Multiplayer, Co-operativeBird view / Isometric
Role-playing (RPG)
Hack and slash/Beat 'em up
Adventure
Indie
Action
Fantasy
Horror
Historical
Open world

An isometric open world action-RPG. Shape shift into a highly customized character! Crush your foes, get loots, build your house and dungeon to challenge other players!. Wolcen: Lords of Mayhem melds much-loved hack-and-slash gameplay with state-of-the-art graphics, and underpins it all with a truly modern AI. Inspired by the classic Diablo 2 game, Wolcen: Lords of Mayhem aims to deliver an intense and rich action RPG game. Personalization of your character build is free, deep and highly customizable, and many secret are hidden in the world. An isometric open world action-RPG in a corrupted world falling apart. You are a former officer of army of the Human Republic, forced to flee the death penalty because of the magic powers you have unwillingly developed. Being tracked down by humans and hunted by the monsters of the Wild, you are recruited by a mysterious group of Templars. And thus an epic adventure begins in which you will wander the world to fight inhuman, mutated monsters and discover the terrible secret of the extinguishing mankind. The game features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly customized character! You’re free to mold your character thanks to a deep and rich customization system. And thanks to our complex crafting mini-game and our housing module you will be able to make your adventure feel as YOUR adventure!

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MaekaAmayaReviewed a game
Wolcen: Lords of Mayhem

33 hours

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I didn't play the alpha or beta, I just started playing after the game launched and I am liking it so far. I love Diablo however I never could get into PoE but I love the elements they merged together from the two games. I like the skill system, the gear system, and the class system so far and I can't wait to get further in the game. EDIT: Unfortunately after I got past Act 1, the bugs really came out to play. I can't count how many bugged quests and bosses I've run into where I had to restart the game and redo my progress to get past some of them. I've had quests where the NPC gets stuck and you have to restart the game and start from the last waypoint to redo everything. Then I've also had floors disappear on bosses to where people in my party couldn't reach the boss to help me kill them. Act 3 boss I had to restart my game about 7 times because the boss went invulnerable during his conversations but the conversations never actually happened so he ended up standing there not attackable. After the 7th game restart I managed to beat him. Don't get me started on the bugs I've come across while doing Champions of Stormfall. I've run into bosses that won't spawn even though their icon is there on the map which means I can't complete the expedition and have to relog the game and start a new one, I've run into bosses pulling me into walls to where I can't get out and can't complete the expedition, to not being able to trade effectively with my friends because it yells at us for being far from each other when we're standing next to each other. Selling items one by one to a merchant becomes a chore especially when half the times right clicking to sell your stuff ends up with you just picking up the item from your inventory. Then there's a stash bug where your stash can't be closed and you have to either glitch it to close or you have to relog your game. Now that being said I still do like the concept of the game however right now with all the game breaking bugs, this game is more frustrating than enjoyable. I am going to wait for another update to see what they fix because right now the game is too frustrating. I think one of their big mistakes was not allowing people to play the full game in early access because they never fully tested the game out before launching it. In its current form, this game should still be in early access. ----- UPDATE: My husband and I decided to try the game again with the Wolcen Chronicle 1: Bloodtrail update however it feels the same as before. Multiplayer is still very buggy and the skill input lag is annoying. We played for a couple hours and ran into a lot of the same bugs as before. At least it has pets now. >.>
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SirdeadknightReviewed a game
Wolcen: Lords of Mayhem

66 hours

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It was visually appealing but the endgame and story didn't grab me.
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DeltasUAReviewed a game
Wolcen: Lords of Mayhem

15 hours

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ну ТАКЕ
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LimarchReviewed a game
Wolcen: Lords of Mayhem
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Great game, worth a play!
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SHIOANTReviewed a game
Wolcen: Lords of Mayhem
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kerm41Reviewed a game
Wolcen: Lords of Mayhem
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Great gane if are new at plating RPG The ganplay simlier than most RPG games
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EnquilianReviewed a game
Wolcen: Lords of Mayhem
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Ну, скажем так... Не впечатлило. Видимо разрабы хотели всё и сразу. Тут и ветка прокачки словно из PoE и система карт, да даже графика не самая плохая. Но вот Endgame контент (он же последний акт) включал в себя тупо хождение по заданиям в порталах, дабы отстроить город и сразится с финальным боссом. Раздражало еще то что герои постоянно разговаривали. Считаю что в Диаблоиде это лишнее.
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GhoulBuster76Reviewed a game
Wolcen: Lords of Mayhem

122 hours

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Great game but no content. End game is meh. I wish they continued with this because the core game is good. Very unfortunate.
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WolcenMAEReviewed a game
Wolcen: Lords of Mayhem

3800 hours

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youtube.com/@wolcenmae
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DonMare_Reviewed a game
Wolcen: Lords of Mayhem
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War nicht so meins.
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Only having 6 types of damage.
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