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Rating
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The Legend of Zelda: Oracle of Seasons

2001-02-27
Developer:  Capcom Production Studio 1Publisher:    Nintendo, Gradiente
gamepadGBC, 3DS
Single playerBird view / Isometric
Puzzle
Role-playing (RPG)
Adventure
Action
Fantasy

The Legend of Zelda: Oracle of Seasons is one of two Zelda titles released for the Game Boy Color, the other being Oracle of Ages. The game retain many gameplay elements from Link's Awakening such as the graphics, audio and top-view perspective. It also features eight dungeons and a large overworld to explore like in the previous games. Oracle of Seasons is said to be more action-oriented than its counterpart being more puzzle-oriented. After completing one of the two games, both can be linked to form a single linear plot with an alternate ending. Oracle of Seasons and Oracle of Ages were often credited as being two of the top games for the Game Boy Color.

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TunicZRGReviewed a game
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More puzzle oriented than it's counterpart in the series. Would not recommend to a newcomer to the Zelda Series
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Super_Deuce_64Reviewed a game
The Legend of Zelda: Oracle of Seasons

8 hours

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15th best Zelda game
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MaekaReviewed a game
The Legend of Zelda: Oracle of Seasons
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I enjoyed it a lot.
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MitSchnitzelArchived a game
The Legend of Zelda: Oracle of Seasons
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wurde abgebrochen
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AzzyDergReviewed a game
Actual cartridge played via GB Operator. Full playthrough.
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EggrollbuddyReviewed a game
The Legend of Zelda: Oracle of Seasons

18 hours

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There's some really inventive stuff here, and this is a surprisingly meaty game for a GBC title. Seasons excels much more in the combat and exploration aspect than Ages, which is more focused on puzzles. The dungeons are really well-done, and there's a couple of moments where I genuinely felt like a really smart, Indiana Jones-like explorer. Like the way the dungeon responds to certain actions is really cool, even today. Some boss mechanics could use better conveyance, but that's also partly me not having the patience to fight them like I used them. These hold up mostly well, minus the constant inventory switching. They really went above and beyond for certain mechanics and designs, and it was split pretty well into the two games. Whoever made it so that you should get a heart piece from Maple can suck it, though. RNG is stupid.
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DarkRedDoveReviewed a game
DarkRed Difficulty: "Three Heart Challenge"
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FinagrinReviewed a game
An old childhood favorite. I've played this several times growing up!
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TheEmperorsEyebrowsReviewed a game
The Legend of Zelda: Oracle of Seasons

25 hours

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Capcom makes some good Zeldas
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SusejReviewed a game
The Legend of Zelda: Oracle of Seasons
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RuthersArchived a game
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What an absolute disappointment
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