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The journey to become the #1 assassin begins with a single slice. No More Heroes is the story of Travis Touchdown. He has received orders to kill a vagabond. In front of him appears the handsome assassin Helter Skelter. After a fierce skirmish, Travis eliminates Skelter, upon which Silvia Christel arrives. She informs Travis that his victory was done without UAA permission, but he nonetheless becomes the 11th best assassin. And so Travis’s journey begins. No More Heroes will offer an exhilarating action experience, a thrilling scenario, stylish visuals, and sounds.
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Goofy aaaaaaaaaah game
5 hours
Пройдено до конца (❌) - 6/10;
Игра настолько опередила своё время, что похоже моё так ещё и не настало... (с) Конфуций 1984 г. до н.э.
Прошел до конца:✔️
Я конечно хочу быть максимальной нетакусей, чтобы все остальные нетакуси меня уважали и любили, но первая часть NMH не дотянула, я ожидал, что буду ссаться кипятком, конечно..
Битвы с некоторыми боссами откровенно скучные геймплейно, отсылки на Звездные Войны и в целом некоторые шутки максимально устарели, если ты ыыыы если ты не ыыы шарящий гик ыыы теория большого взрыва!!! В некоторых моментах просто нулевый QoL. И все же.
Дизайн персонажей отличный, японская дуристика в некоторых моментах хорошая. Я все еще люблю японские игры и то, как разрабы откровенно дуреют и занимаются полной хуйней. Надеюсь, во 2 и 3 части будет геймплейно лучше, тогда на остальное глаза сами закроются.
18 hours
Honestly I rather play the game on Wii but the PC Port is okay. Personally my biggest gripe is the Xbox buttons I'm just not used to those button prompts so when the time comes to press the right buttons I always messed up because I grew up a Sony Pony.
60 hours
Travis Touchdown is literally me, for real for real!
Нигрушка для искушённого геймера который хочет получить новый опыт и не против сыграть в что то странное и тупорылое
Отличная игра, но ужасный порт на пк. Серьезно, 2 киллер просто сломан насколько это возможно. А так советую потыкать, что бы понять, кто такой Суда 51. Саундтрек в игре отличный.... Если не смотреть на то, что почти весь саунд - это ремикс одного и того же трека (за то какой). Геймплейно гринд гриндом, ходишь на работу зарабатываешь бабосики и отдаешь их на то, что бы ты смог убить киллера и поднять свой ранг. Сюжет тут... Ну как бы что - то и есть, но я бы сказал, что вся игра - это буквально высмеивание гик культуры и все, что с ней связано, а так же ломание 4 стены. Цель Тревиса - стать лучшим убийцей, зачем?... По приколу. Однако все это действо можно назвать так - убийца, который думает что он крутой и правильный, такой же как и этот сброд ранговых киллеров (за исключением некоторых). Короче отличная игра, советую к ознакомлению. Но лучше проходить ее на эмуле вии, ибо пк порт сломан (ачивки кстати тоже умудрились сломать кекв)
De los juegos mas divertidos de Wii, excelente beat em up
Travis Touchdown is my spirit animal.
Charming and stylish though perhaps lacking substance, No More Heroes is a really enjoyable experience, even if parts of the gameplay are straight up boring. The story is straight up nonsensical, the music is great and the combat is mostly great even if not completely fleshed out.
Between each boss fight you have to complete jobs, chores in which you have to grind for cash by repeating the same action over and over. In the surprisingly bland Santa Destroy these jobs do convey some aspects of the monotonous nature of everyday life, and could be argued to be purposefully crafted to get ourselves into the mindset of Travis ("Just let me get this over with and kill some people") but they're just so repetitive and so prevelant later in the game that they're just hard to ignore. These jobs, while creating a funny atmosphere due to the interplay between them and the action packed boss fights, just ended up bogging the gameplay down a lot, and would actually sway me away from recommending No More Heroes to people that I usually would.
From that point, I don't particularly agree that No More Heroes is this holy pinnacle of satire, and that it attacks the game industry and game conventions through creating boring and monotonous tasks. The open world, while bland, still has collectibles littered around in. To me, the notion that the open world was purposefully bland just doesn't fly given this purposeful effort to encourage exploration. I did enjoy finding collectibles, and I do find Santa Destroy charming in how much of a ubiquitous city it is, but as many others have said the open world really just devolves into adding extra minutes onto the playtime of the game, and these really add up when jobs make you drive back and forth from the job center just to retry them. Removing the need to pay for the next job at an ATM, the need to return to the No More Heroes Motel after paying, the need to drive back and forth to repeat jobs, and the need to return to the motel to save would make the open world completely serviceable and even enjoyable, I disagree that it's boring by design.
The satire in No More Heroes, to me, is found in the unnecessarily elaborate story, the eccentric and exaggerated characters, and the admirable yet hateable Travis Touchdown. While I don't particularly believe No More Heroes comments on the game industry, or at least does so well given the trade off doesn't really justify doing so, I can confidently say that Travis is a satire of antiquated, prevelant when the game released, views of what it means to be a gamer.
Moving away from whatever story or feeling Suda51 was allegedly trying to craft, the hack and slash gameplay is surprisingly fun given how simple it is. Pulling off throws, landing darkstep attacks, and dealing final blows are incredibly satisfying. The pace of the game quickens near the end if the jobs are disregarded, which I feel was great and needed, but the difficulty curve doesn't really follow. The final boss (one that you might miss in a regular playthrough) is incredibly easy bar one of his instant kill moves, meanwhile the third boss is arguably the hardest in the game, and the second to final and third to final bosses require incredible patience rather than skill. Gun enemies are also just bad by design, as you don't really have any way to reasonably dodge their attacks, especially when there's more than one on screen.
On the whole, No More Heroes is great. The humour, absurd story, satisfying combat, generally satisfying boss battles, fantastic music, and general style and tone are great. But the game is flawed. Whether the flaws are purposeful design decisions of Suda51 or not can be debated, but I don't personally think the trade-off of some were worth it.
https://www.youtube.com/playlist?list=PLJtB2YN6AT_LiyHzSAGqTFZfcORZRqA1t Link to the playthrough!
Another favorite game of mine of all-time! Great action, hilarious characters, and awesome boss fights! Thank god it's on Switch and easier to control!
30 hours
This game was pretty fun kinda tedious in some spots like working the jobs but other than that it was a pretty fun rpg game to become the number 1 assasin
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