Infinite Undiscovery
Be the first!Apply for playtesting and/or content creation!
Rating
star 3.5
Players

13

Filter reviews on score

Infinite Undiscovery

2008-09-02
Developer:  tri-Ace, Square Enix Product Development Division 10Publisher:    Square Enix
gamepadX360
Single player
Role-playing (RPG)
Action

Mistaken for a renowned hero, Capell is thrust into a conflict to sever the chains that bind the moon to his world. Traverse a seamless, expansive world with a party formed from 18 characters. Rise against the wicked Order of Chains in fierce real-time combat, but beware not all battles are won by force. The most obvious solution is rarely the right move. Shatter the chains and release the Order's grip on the world.

diamond

Champions

What's a champion?info

Past

Profiles that previously championed

Nothing here yet

Present

Profiles currently championing

Nothing here yet

Future

Profiles that want to champion

Become a Champion

Co-op with the developers behind the games you love and believe in

chat

Create a post

ZockermausiReviewed a game
Infinite Undiscovery

43 hours

star
star
star
star
star
star
Infinite Undiscovery, a game I already played as a greenhorn. I only understood about half of it back then, but I really liked the game. And since I also like to experience old game titles with my community in the stream, I naturally went back to this adventure. I can tell you, I remembered the game much better XD I like the story and the idea behind it, but I felt like there should have been more story related quests in parts to deepen the story, in other parts, they could have moved the story along faster. I also liked the idea of the groups, but found that they were too rarely integrated into the game. You have a party of over 15 characters, but you can rarely run around with them in groups. Unfortunately, it was also possible to miss a lot of smaller character-related scenes and I only found out very late on that there was even such a thing to get to know the group better. I think I generally missed a lot of side quests simply because I didn't keep going from town to town, chatting to all the people and team members and letting people talk to each other. And since you always have to walk to all the towns, I rarely made the effort. What annoyed me the most was the decision that you can only change your team in cities. If you realize that the team you've put together isn't working well, you have to visit a town again and again (on foot... all the way...) in order to put your team together again. And I fell flat on my face with the boss. I was really upset about the fight and the stupid decision to switch teams. I managed it, but it took me a few attempts to get there. And then the boss and ending were unfortunately pretty boring and could have used more depth. The memories here were just way more awesome than the game itself 🤣
👍
chat

Comment

MetroDaVaniaReviewed a game
Infinite Undiscovery

35 hours

star
star
star
star
star
star
star_outline
star
star
star
star
star
star
star
star
star
star_outline
star_outline
star
star
star
star
star
star
star
star
star_outline
star
star
star
star
star
star
star
star_outline
star
star_outline
star_outline
star
star
star
star
star
star
star
star
star_outline
star_outline
Very quick game, good story. Battle isn't really good but entertaining
👍
chat

Comment