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Rating
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Donkey Kong Land

1995-06-26
Developer:  Rare, NintendoPublisher:    Nintendo, Playtronic
gamepad3DS, Game Boy
Single playerSide view
Platform
Adventure
Action

Donkey Kong Land is a Jump & Run classic, developed by Rareware and released by Nintendo for the Game Boy in June 1995. Cranky Kong, jealous of all the success Donkey Kong and Diddy Kong have had from Donkey Kong Country on the SNES, challenges the Kongs to beat another adventure on an 8-bit system (Game Boy). As King K. Rool agrees with Cranky and steals the bananas again, Donkey & Diddy Kong set out to go through another adventure!

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YamiLuv_PBArchived a game
Donkey Kong Land

3 hours

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GAME FEEL: It is fluid and responsive!⭐ FUN & CHALLENGES: 4 worlds with 1 boss each. After clearing a stage, just like in DKC you get an "!" mark on the stage if you've found all the secret bonuses. To save the game you need to collect all K O N G letters from any stage. ⭐ STORY: Defeat K. Rool basically. 🟢 MUSIC: Considering it's on the Game Boy, the OST is very good! ⭐ GRAPHICS / ART STYLE: Pre-rendered graphics... on the Game Boy... and they look good! ⭐ It's an excellent platformer for the Game Boy. It can be relatively as good as DKC considering it's on the handheld. The camera can be troublesome at times, but it works most of the time. I've done the 100% in 2:47:13, as this was my second 100% playthrough. Recommended!!! 👍👍👍
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BradaloopArchived a game
Donkey Kong Land

3 hours

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Donkey Kong Land does a really solid job of adapting the Donkey Kong Country gameplay to the Game Boy. For the vast majority of its runtime I genuinely did not have a strong preference between it and Country, despite the technical downgrades. I found the camera to be more responsive, the swimming controls to be a bit more to my liking, and the save system to be slightly more reasonable. It was also kind of refreshing to play a game with Country's controls that was generally quite a bit easier. This sentiment was quickly swept away as I tackled the latter half of world 3, where Donkey Kong Land devolves into the kind of level design you'd see in a bad Game Boy licensed game. Sky High Caper is a genuinely terrible level, and the game doesn't ever really return to its previous quality after that - though world 4 is still far better than this later half of 3. I'd feel far less positively about Donkey Kong Land if I'd played it using any of the monochrome Game Boy palettes, as everything kind of blends together. The backgrounds are somewhat overdetailed for the Game Boy, and it makes it difficult to distinguish the foreground from the background at times. Enemies, barrels, and items aren't contrasted so starkly from the background either. I would not, under any circumstances, recommend playing this with any palette other than the Game Boy Colour one. Despite some later stinkers, Donkey Kong Land has some genuinely interesting and unique level themes and mechanics. It's drastically stripped down from Country, cutting Engarde and Winky, barely using Expresso, and having no visual indication that you have another Kong in reserve, but it's a genuinely valient effort for the Game Boy. My largest gripes with the gameplay are largely technical issues, but running and rolling feel distinctly off as well - though I can't put my finger on what exactly is wrong with them. As for the technical issues, reaching a certain elevation seems to cause the bottom of the screen to become an instant kill, even when there's ground just below this - which was cause for a lot of frustration - and you can often die immediately even when you have a DK in reserve, as the game is unable to find a valid place to spawn them. I don't really think these should be ignored purely because they're a product of the hardware, as they kind of suck, a lot. In the end, Donkey Kong land is just about teetering at a 7 for me. It's distinctly worse than Donkey Kong Country, but is genuinely very much worth a play if you're looking for more DKC content, despite its issues.
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reidosportateisReviewed a game
Donkey Kong Land

4 hours

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O jogo em si é muito difícil, joguei pelo Nintendo Switch no virtual console do Nintendo Online. O jogo é bem repetitivo, não possui uma qualidade gráfica porque é um jogo originalmente de Game Boy, minha nota é pela música que é muito boa, e trazer uma nostalgia dos tempos de criança, jogando no console original não sei se a experiência seria positiva, pelo Switch é jogável ainda. Finalizado 14/01/25
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Final boss fight with King K. Rool
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Final boss fight with King K. Rool
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Sometimes you just have to stop and give a friendly face some scritches, even if you're holding your breath under the sea.
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NontimetisReviewed a game
Donkey Kong Land
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Average platformer
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KemeKemoArchived a game
Donkey Kong Land
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Salvo algunos problemas con la cámara este juego es una de las proezas de los inicios de la GB sin duda.
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