2Dark
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Rating
star 3.5
Players

26

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2Dark

2017-03-10
Developer:  GloomywoodPublisher:    Bigben Interactive
gamepadPS4, PC, XONE
Single playerBird view / Isometric
Adventure
Indie
Action
Horror
Survival
Stealth
Mystery

From Frédérick Raynal, the creator of Alone in the Dark and pioneer of survival-horror, 2Dark is a grim journey of stealth and courage into the heart of corruption. Plagued by a string of child abductions, darkness hangs over the once-picturesque city of Gloomywood like a curse. As former detective Mr. Smith, use your cunning to infiltrate six bastions of cruelty. Uncover the secrets of the deranged psychopaths within, seek retribution for their crimes, and bring the children to safety.

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DishReviewed a game
2Dark

8 hours

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A Dark and Disturbing Descent: Uncovering the Shadows of 2Dark Rating: ★★☆☆☆ (2/5) 2Dark emerges from the shadows as a psychological horror game that delves into the darkest corners of human depravity. Developed by the creator of "Alone in the Dark," the game attempts to blend stealth, survival, and narrative elements into a chilling experience. However, despite its intriguing premise, 2Dark struggles to find its footing and falls short of its potential due to various technical and thematic issues. Set in a grim and unsettling world, 2Dark follows the story of a former detective seeking to rescue abducted children from a deranged group of criminals. The game's narrative delves into disturbing themes, exploring the horrors of child abduction and exploitation. While it aims to create a sense of suspense and unease, it often crosses the line into gratuitous and uncomfortable territory, potentially alienating players seeking a more tasteful horror experience. The gameplay is a combination of stealth, puzzle-solving, and exploration, as players navigate the environments to rescue children while avoiding detection. The stealth mechanics can be frustrating and imprecise, leading to moments of unnecessary trial and error. The controls and camera angles also contribute to the frustration, making the act of sneaking around feel clunky and unrefined. Graphically, 2Dark presents a retro-inspired pixel art style, which can be appealing to some players. However, the execution feels underwhelming, and the visuals lack the polish and detail needed to effectively convey the game's gruesome themes. In contrast to its subject matter, the graphical style often trivializes the gravity of the situations. Furthermore, the game's pacing suffers from inconsistency. The slow and plodding nature of the gameplay, combined with the lack of variety in environments and enemies, can lead to monotony. The attempt to balance horror elements with gameplay mechanics sometimes leads to a disjointed experience that fails to keep players consistently engaged. While 2Dark attempts to tackle mature and thought-provoking themes, its execution ultimately feels exploitative and misguided. The gameplay mechanics are hampered by technical issues, and the narrative's excessive focus on shock value detracts from any potential depth or emotional impact. In conclusion, 2Dark strives to be a thought-provoking horror experience that explores the darkest aspects of humanity. Unfortunately, it falters due to its uncomfortable thematic choices, lackluster gameplay mechanics, and underwhelming execution. While it might find a niche audience interested in its specific brand of horror, most players are likely to find themselves disheartened by its shortcomings and thematic missteps.
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ExtTutOReviewed a game
2Dark

10 hours

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Игра ради сюжета, стиля, атмосферы Но НИКАК не ради геймплея. Это реально больно. Тут фуллхаус - косность управления, враги в СТЕЛС ИГРЕ ломаются от одного чиха на это можно было бы закрыть глаза если бы... не карты. Они совсем не комплексные, они выглядят так, как наверное выглядили бы в реальной жизни, кроме ряда исключений вроде Dog's Junkyard. Он и прошелся у меня на легке. Но сюжет и атмосфера - мое почтение настоящей глыбой был Фредерик Райналь. Ощущения атас. Это стоило моих страданий.
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