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Tom Clancy's Rainbow Six Extraction

2022-01-20
Developer:  Ubisoft MontrealPublisher:    Ubisoft Entertainment
gamepadStadia, Series X|S, PS4, PC, PS5, XONE
Single player, Multiplayer, Co-operativeFirst person
Shooter
Strategy
Action
Warfare

Assemble your elite team of Rainbow Six Operators to launch incursions in the unpredictable containment zones and face off against an evolving Alien threat. Band together and put everything on the line as you take on this unknown enemy.

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vorkuta300Reviewed a game
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RubyAnn_Reviewed a game
Tom Clancy's Rainbow Six Extraction
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4 hours

TRIED

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fabias77Reviewed a game
Tom Clancy's Rainbow Six Extraction
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Validé et testé c 'est cool mais jeu sans fin, orienté multi

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matexvReviewed a game
Tom Clancy's Rainbow Six Extraction
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7 hours

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LoDM (Ogon56 + Matexv)

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Aggelos2127Reviewed a game
Tom Clancy's Rainbow Six Extraction
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20 hours

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unnamed clip - clipped by Film_Smith
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"Tarzan sings!" - clipped by Lisa_Lake
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BakedSpud2314Reviewed a game
Tom Clancy's Rainbow Six Extraction
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290 hours

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A game that I loved playing every second I could, a game with so much potential to be greater than every game on the market today, which sadly got discontinued by the Ubisoft developers. All the unique and interesting story they've built up down the drain, all the possibilities for future events and operators, gone. The visuals were astounding, truly capturing the dark and alien feeling of this world well. The soundtrack albeit repetitive, and most of the time bothersome to listen to, hits home those same feelings of dread and mystery surrounding this new alien threat very well. Gameplay was incredible, allowing for true and proper teamwork commonly not seen in most FPS titles of this age, allowing for planning and improvisation smoothly and fluidly. Each operator had a purpose and wasn't in any way useless, unlike how these same operators are used and portrayed in Rainbow Six Siege. The gameplay was designed incredibly well, making you utilize and learn the function of each aspect of the game as you progress, down to the gadgets and operators. As well as having unique, expansive maps, which along with gameplay structure of having the maps be randomized, ensured that every gameplay cycle would be different from the last. Even down to how the game used smart use of passive difficulty adjustment, like if you had less teammates on your team, the objectives would change to match the number of teammates available, making it harder or easier to complete depending on if there were more or less players. And finally the story, I've mentioned this previously, but the story is truly interesting and unique, and I wish Ubisoft saw value in interesting ideas rather than only seeing what profit it could provide monetarily. There is still an active and loyal community for this game to this day, and all I can say is if this review reaches some of you out there questioning whether or not you should try this game out, my answer is you should. It is a very new and unique experience that you shouldn't pass up. Plus it even more fun with friends, giving that tactical feel that many other games can only hope to replicate.

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"We're all twirling" - clipped by kokomanu_31
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NerdyKatoReviewed a game
Tom Clancy's Rainbow Six Extraction
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I really like this game. Challenges when in the later missions seem almost impossible but its a chill game for me

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Goated Alibi strat, don't know what it specifically did, but it def worked.
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KkidiReviewed a game
Tom Clancy's Rainbow Six Extraction
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not as bad as they say

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RozosAdventuresReviewed a game
Tom Clancy's Rainbow Six Extraction
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Such great fun for both the casual and hardcore alike, they build on alot form seige and while i msis the Human NPCs and their inteligence, the game still remain smooth and tactical. and most importantly chaotic when you eventually screw up a carefully laid plan

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