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Tainted Grail: The Fall of Avalon is an open-world RPG full of complex quests in which your decisions matter and your choices are respected. A vast world full of monsters, fallen heroes, and exciting places to discover.
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72 hours
It is a decent game but it gets very boring after the first area. It gets super linear with no workarounds like you get in the first one (getting the Excalibur without help) and any battle becomes a joke.
It's hard not to compare this game to an Elder Scrolls game like Oblivion or Skyrim because it's positioned as an open world RPG, however it's probably closer to a soulslike in terms of combat difficulty and tone. I didn't finish it. I may come back to it one day, but I have to be in the right frame of mind.
40 hours
Nota = 82
Прошел до конца:✔️
В принципе игрушка хорошая. Конец немного смазанный и финальный файт с любым из врагов это дерьмо то еще, но повозиться было приятно и пройти на 100% не особо сложно.
Need to find the biggest sword in all of Avalon. Some may call it compensation... I call it.... solatium
Need to find the biggest sword in all of Avalon. Some may call it compensation... I call it.... solatium
75 hours
В некоторых моментах игра слабая очень, но сетинг, музыка понравились. Диалогов много и это не очень, потому что их слишком много но прописаны они не плохо. баланс давольно такой себе. ну и хер с ним. не всегда ж надо чтобы очко в игре рвали
50 hours
Voila c'est terminée, du bon et du moins bon, pas mal de soucis d'optimisation, bug graphique etc ... Une intro de folie et un thème assez fou, le lore sur Arthur est assez énorme et le cardoc que l'on connait kans kamelot (série) n'a rien a voir avec celui dans le jeu 😀
9/10
Gameplay
The gameplay was different than what i normally experience in games i play. I'm pretty new to RPG's so the build and skill tree variety was very impressive. The downside, was you can get pretty overpowered and not get to actually experience some of the fights. Also if you use summons, they can get in the way making it impossible to hit enemies unless you used ranged or extended weapons.
Level Design
They regions are split by Acts. Act 1 is one region and so on. I love this design since it's a little more organized for exploration rather than scattered all over the world. There are alot of dungeons that are short and linear with some hidden areas.
Story
The story was very interesting. I've never seen a world have a crossover between Arthurian lore and Nordic mythology. It ended up working really well together. However, the ending was so anticlimactic, i had to dock points for this one.
Character Development
It was interesting seeing how characters change throughout the story, including side stories. It makes you change your decisions on their fate/which direction you want to take in the questline. The NPC's can also change their view towards you based off your actions. Loved it.
Visuals
The environment was visually stunning and so was the drip. The facial animations were not really existant and did not match the words the characters were saying. The enemy designs were alright!
Audio
The audio design was good. The soundtrack was exceptional. I loved it entirely. The voice acting was also done extremely well. It's even more impressive that every character you interact with is fully voice acted.
Difficulty
I didn't find the game to be difficult, just enjoyable. It had difficult moments at the start of each area, but once you level up, it's back to normal.
Replayability
There is a playable DLC and you could absolutely replay the game with a different build. You can also make different decisions and have different endings for each part of the story.
Overall, i really really enjoyed this game. It was my first experience in anything like an elder scrolls game. I was very much immersed. I loved the bounties, i loved most of the side quests. They didn't feel like chores, there was story intertwined with each task. It was great. I absolutely recommend it for any who is a fan of elder scrolls games.
10 hours
Игра прикольная, красивая безумно, хорошая музыка. Но прокачка персонажа и наступление ночи - мрак. Из-за этого теряется интерес и игра была просто заброшена, хоть потенциал очень большой
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