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Samurai Shodown III was to be the start of a bold new direction for the franchise. The most obvious difference between this game and the others in the series is the notably darker aesthetic. The more light-hearted characters (Earthquake, Cham Cham, and Gen-an to name a few) from the previous games have been excised, and even the kabuki master, Kyoshiro Senryo, received a redesign, transforming him from a flamboyant stage performer into a grim-faced, muscular man. All of the characters have been completely redrawn. The animation is very smooth for all characters, another departure from the graphical style of the second game.
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2 hours
It felt better, but the difficulty was unfair most of times, worse than previous one... so mixed feelings about it
Zerado
Zerado
1 hours
How...How in God's green earth did SNK do it? I am so shocked honestly that they managed to make something THIS good in the mid 90s.
Like, oh my god, Samurai Shodown III is not just a better game than Samurai Shodown II...it is genuinely one of the best fighters I have ever played. Hell, maybe even one of the best games I have ever played!
This game breathed new life to the Samurai Shodown formula in so many new ways, and honestly speaking, these new changes are absolutely for the better. The more focus on slashes, the utilization of spot dodges, the more fast and yet still precise gameplay loop. This not only has it all, but how it all comes together to create a magnetic loop of fighting just makes me want to play through this game's arcade mode again and again.
And the graphics, OH MY LORD THE GRAPHICS. Every sprite has been polished to perfection, with some characters like Kyoshiro and Amakusa getting completely new sprites that oozes with charm. Plus the more dark shadows casted on the sprites and artwork make this game feel so much more brutal, yet still feel like SamSho in the best possible ways.
And oh my god the stages are beautiful. So atmospheric and dreary but yet with hints of beauty and life. They just amaze me.
And the music too...they fixed my complaint from past games and crafted a soundtrack that just feels so right! The classical Japanese music is still prevalent, as well as the ambient scores, but they fit more right in here with the game's more dreary tone. Plus this game also has a fair share of rocking tunes as well, creating this mix of eastern majesty with the chaos of more modern scoring.
Why is this game so looked down upon??? This game rules! Samurai Shodown III absolutely rules!
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