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Rating
star 3.8
Players

39

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Mosaic

2019-09-13
Developer:  Krillbite StudioPublisher:    Raw Fury
gamepadPS4, Linux, PC, iOS, Mac, XONE, Switch
Single player
Puzzle
Adventure
Indie

Mosaic is a mysterious narrative game, where you follow the repetitive and lonely life of an average commuter.... Until one day, when strange things start happening.

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AdeebXGReviewed a game
Mosaic
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a game with a deep message
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ArvaNodeArchived a game
Mosaic

3 hours

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Had a blast playing this game, it felt like a interactive story mixed with an old scene compo
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JapaniKattiReviewed a game
Mosaic

12 hours

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Alright, let me start this review by saying a few words of the "clicker" app called BlipBlop inside the main character's phone and how ALL OF THE ACHIEVEMENTS are only related to that. My few words are: Why on earth would you do that?! I feel like the clicker aspect was a good addition in theory, and would have been fine if just a few achievements were related to it, but the fact that all of the achievements were related to it, feels like a complete waste of time, but also ruins the actual experience for the story. I started my journey with this game by skimming through an achievement guide, as I normally do, and noticed that, Huh, they are all related to collecting things. Okay well, I thought that's weird, was this game a clicker game and I wasn't aware of that? I booted up the game, started my run, and I was a very depressed looking individual waking up in the morning to their alarm, relatable. I picked up the phone and decided to go straight into tackling these clicker achievements. It took me approximately 9,5 hours, with the aid of an auto clicker mind you, to get all of the achievements. I feel like I wasted a BUNCH of time, for nothing, but for a person like me who wants to 100% a game, it just had to be done. Well, after that whole mess, I actually played the story. It's about this individual, male by the looks of them, who wakes up every morning from a nightmare where they are drowning and they go to work. Every other person in this world looks the same and they all seem to work at the same place as well. Main character's work seems to be some kind of information/material extractor and deliverer type of deal, where they need to make extractors and guide information/materials towards "a milestone" each day. The milestone, and challenges with it, change each day, but it's basically very monotone and repetitive, which as I understood it, was the point of the game, to show you how lifeless and boring an individual's life can be when they do nothing, but wake up, go to work, go home, sleep, rinse and repeat. The main character eventually realizes with the help of a friend that they can't continue on like they have been, and decide to break the cycle of repetition. There is a revelation at the end about why everyone is so monotone and lifeless, but I won't mention it since I feel like it was a good story and having the ending spoiled wouldn't be fun. This game was good, despite the weird clicker situation and the achievements. I would recommend it, but just be aware that 100% this game will be a pain.
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countess_patataReviewed a game
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CGreyIceReviewed a game
Mosaic

11 hours

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very fun story game
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ALEDreamgameonReviewed a game
Mosaic
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Deff a bizarre game but really surreal
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