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Maid of Sker

2020-07-28
Developer:  Wales InteractivePublisher:    Wales Interactive, Perp Games
gamepadSeries X|S, PS4, PC, PS5, XONE, Switch
Single playerFirst person
Adventure
Indie
Action
Horror
Survival
Stealth

Maid of Sker is a first-person survival horror, set in a remote hotel with a macabre history from Welsh folklore. Brave the nightmares of the Quiet Men. When they arrive, do not panic — don't even breathe. Featuring realistic 4k visuals with gameplay focused on story, exploration and no-weapon survival tactics. Experience a multiple thread narrative where your decisions matter, unlocking different story paths and multiple endings. A 3D sound based AI system is the core survival gameplay mechanic. Hide, run, creep, trap and distract are some of the techniques you need to master to survive enemies with super hearing. As you progress, enemies become more difficult to avoid, to the point where standing still and holding your breath is the only option! Time it correctly and you’re safe, for now. Run out of breath and — suffer.

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ZEUSOOKIEReviewed a game
Maid of Sker
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🎮 Overview & Setting Set in 1898, the player controls Thomas Evans, a composer invited to the remote Sker Hotel by his lover Elizabeth. His task: recover four musical cylinders and pieces of a counter‑song hidden around the haunted estate to end her family’s sinister cult activities. The game draws heavily from Welsh folklore and evokes Victorian gothic horror vibes. ✅ What It Does Well 1. Atmosphere & Visual Design Critics consistently praise its haunting audio design and immersive environments. The hotel’s lighting, architecture, and soundscape—with creaking floors, distant footsteps, and ethereal music—contribute to sustained tension despite being an indie title. 2. Audio & Soundtrack The music and the ambient effects deliver standout audio immersion. Voice acting, gramophone logs, and musical storytelling elements are compelling and polished for the game's scale. 3. Blend of Exploration & Puzzles The first half shines as a walking‑simulator with atmospheric exploration, light puzzle solving, and lore-driven worldbuilding—especially appealing to fans of classic narrative horror. ❌ Where It Falls Short 1. Stealth Mechanics & Enemy Design Enemies ("Quiet Ones") are blind and react only to noise—but the AI is inconsistent. Movement, coughing, or opening doors can unpredictably alert or not alert them, reducing stealth effectiveness and immersion. 2. Linear Structure & Repetition Despite a large layout, progression remains highly linear, forcing repetitive backtracking and corridor traversal. Later sections devolve into simple stealth infiltration rather than fleshed-out horror scenarios. 3. Short Length & Pacing Issues With a runtime of roughly 4–6 hours, Maid of Sker often feels too brief, especially given minimal incentives for replay. Some puzzles lack depth, and pacing drags in the middle sections. 4. Frustrating Save System The manual save/gramophone system can be punishing—poorly spaced safe rooms mean progress is lost easily on death, and there’s no autosave fallback. 5. Underdeveloped Narrative in Later Stages While the lore and early mystery are compelling, the later story suffers from predictability, plot holes, and lack of meaningful player choices or emotional depth. 🎯 Final Verdict Element Score (out of 10) Atmosphere & Sound 9 Story & Setting 7–8 Gameplay & Mechanics 5–6 Length & Replay 5–6 Overall 6–7 Maid of Sker is a richly atmospheric indie horror game with gorgeous visuals and a haunting audio experience. It is ideal for players prioritizing mood, exploration, and unique narrative aesthetics over intense stealth or deep gameplay systems. However, its shaky AI, brief runtime, and occasional frustrations hold it back from reaching its full potential. ✅ Who Should Play It? Fans of immersive, folklore‑inspired horror. Players with limited play time looking for a short, story‑focused experience. Anyone drawn to Victorian aesthetic and sound design. ❌ Who Might Want to Skip It? Players craving tight stealth mechanics or combat. Those seeking long, replayable horror experiences. Anyone frustrated by manual saving or inconsistent AI.
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WildboyWileyReviewed a game
Maid of Sker
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Someone thought it was a good idea to add a sepia filter to the game which makes everything yellow. Its almost like someone pissed all over the screen and it really makes the game look super ugly. I just couldn't get past it and it ended up making all the visuals super blurry. Bad game design.
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makaschorsReviewed a game
Скучно и не страшно
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ZIKINHATVReviewed a game
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BUGADO PAKARAI
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Lima
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Временами неплохие загадки, приятный визуал, но игровые механики печаль..
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Maid of Sker Episode 4
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Maid of Sker Episode 3
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