We use cookies to help you navigate efficiently and perform certain functions. You will find detailed information about all cookies under each consent category below.
The cookies that are categorized as "Necessary" are stored on your browser as they are essential for enabling the basic functionalities of the site. ...
Necessary cookies are required to enable the basic features of this site, such as providing secure log-in or adjusting your consent preferences. These cookies do not store any personally identifiable data.
Functional cookies help perform certain functionalities like sharing the content of the website on social media platforms, collecting feedback, and other third-party features.
Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics such as the number of visitors, bounce rate, traffic source, etc.
Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.
Advertisement cookies are used to provide visitors with customized advertisements based on the pages you visited previously and to analyze the effectiveness of the ad campaigns.
Other uncategorized cookies are those that are being analyzed and have not been classified into a category as yet.
15
Filter reviews on score
The Isle of the Avatar was discovered during the Fourth Age (as related in Quest of the Avatar), at the climax of the Avatar’s quest. The Stranger from Another World, who came to Britannia in answer to Lord British’s summons, completed the Test of the Eight Virtues and became the Avatar — the embodiment of the pure axiom of life. It was during his journeys that the Avatar unearthed a chilling artifact: the skull of Mondain the Wicked, the first of the Triad of Evil. There were those who claimed that the artifact held the power to destroy all life on our world. Fortunately, it was the Stranger who discovered it, and not someone of lesser Virtue. Upon completing the Path of the Eight Virtues, the Avatar embarked on a search for the Codex of Ultimate Wisdom. Legend linked this ancient tome with the subterranean maze known as the Great Stygian Abyss. “Truly, no one has ever plumbed its depths,” wrote Shamino, who arranged by magic to obtain a map of its corridors. “I cannot imagine the horrors that await the first to venture into the Stygian depths.”
What's a champion?info
Profiles that previously championed
Profiles currently championing
Profiles that want to champion
Co-op with the developers behind the games you love and believe in
92 hours
Comment