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Rating
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Dustborn

2024-08-20
Developer:  Red Thread GamesPublisher:    Quantic Dream, Quantic Dream
gamepadPS4, PC, PS5, XONE
Single playerThird person
Adventure
Indie
Action
Science fiction

Lead a band of misfits and outcasts on a perilous road trip across a Divided States of America, in a story-driven action-adventure about hope, friendship, love, robots — and the power of words.

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HonokaArchived a game
Dustborn
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томри спасибо за реквест ну и фигня
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DeusArchived a game
Dustborn

30 hours

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Play this IRONICALLY Gameplay is decent, but there is too little of it Voice acting and music is good, but the woke scrip diminishes their value You drown a child to win the game The cyberpunk heist setting is forgotten 1h into the gameplay WOKE AF - including religion, abortions, nazi, etc. The US depicted as fascist, racist and biased all around. Decisions rarely matter Characters can't express their feelings Gameplay needs much more arcady missions, puzzles and mechanics Everyone is a good guy in the end
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grihajedy
It's actually a shame that the agenda was given a huge anti-rating, here is the publisher - "Quantic Dream", the developers of Detroit, Heavy Rain, and a long development period (I've been waiting for it since 2021), a big adventure with a duration of 17-20 HOURS! The developers tried to make something similar to Telltale games, but with experiments with the camera, with comic inserts, with some kind of half-cyberpunk, half-X-Men (characters control people's emotions with their voices), half-Borderland world, with a lot of interactivity, in locations you can find various gift items for characters, you can scan the area for ghosts, There are musical QTE sections with pretty good music (The cover for our gang is a rock band tour) + there is literally a Combat system! Yes, it's very wooden, crooked, very 2-button (regular and 2 super hits), but still throwing a bat at robots is cool, and it dilutes sleep from constant dialogues, the characters are interesting, even with their looks, but at some point there become too many of them, there is a whole crowd already riding with you on the bus in the 5th chapter, and their development is based only on words about the past, There are quite a lot of options in the dialogues that affect your relationships, but, alas, zero influence of our actions on the overall plot, even on the ending. Scenes of tension, when we pass the police border checkpoints work only at first, then there are also too many of them, How did they even stretch the game so much? 20 hours is just a AAA level project, in addition to the plot locations, in fact, in almost every episode we have a scene on the bus, a scene at a gas station, and a scene by the fire, and it is clear that all the models are simply copy-pasted, you can’t enjoy the atmosphere of the trip (This is not Road 96), because you were just relaxing, lying down and reflecting/pondering with the characters about sad things, and in the next scene everyone is sitting and whining again, and even the interactive sections don`t help, there are too many dialogues, and besides this, in the plot about the fight against an authoritarian state where Kennedy was not killed, there is nothing special, many plot hooks are not developed, and in the finale there is a banal victory over the villain, again, "WOKE" finished off the enthusiasm of the scriptwriters, probably, But I would still recommend giving the game a chance, There is an interesting set of ideas, I complete it, and I didn't feel any disgust towards the game, well, the question is about the price, I think it would be okay to buy it on the discount for a collection of all the movie-games. 😊 𝗦𝘂𝗯 𝘁𝗼 𝗺𝘆 𝗦𝘁𝗲𝗮𝗺`𝘀 𝗖𝘂𝗿𝗮𝘁𝗼𝗿`𝘀 𝗽𝗮𝗴𝗲: https://store.steampowered.com/curator/41977550 // а самом деле обидно, что игре повесткой сделали огромный анти-рейтинг, тут и издатель - "Quantic Dream", разрабы Detroit, Heavy Rain, и большой период разработки (я ждал её с 2021 наверн), приключение хронометражом аж в 17-20 ЧАСОВ! Разрабы попытались сделать что-то похожее на игры Telltale, но с экспериментами с камерой, с комиксными вставками , с каким-то полу киберпанковским, полу ксменовским (персонажи управляют эмоциями людей голосом), полу бордерлендовским миром, с большим количеством интерактивности, на локациях можно находить различные предметы-подарки для персонажей, можно сканировать местность на призраков, Тут есть музыкальные qte-секции с достаточно неплохой музыкой (Прикрытие нашей команды контрабандистов - тур музыкальной группы) + тут в прямом смысле есть Боевая система! Да, очень деревянная, кривоватая, очень 2-кнопочная (обычный и 2 суперудара), но всё равно кидать биту в роботов - прикольно, и разбавляет сон от постоянных диалогов, персонажи интересные, даже при их внешнем виде, но их в какой-то момент становиться слишком много, там целая толпа уже с вами в автобусе едет уже в 5 главе, а их раскрытие строится только на словах о прошлом, Тут достаточно много опций в диалогах, которые влияют на ваши взаимооотношения, но, увы, нулевое влияние наших действий на общий сюжет, даже на концовку, сцены напряжения, когда мы проходим пограничные пункты полиции работают только поначалу, потом их тоже становиться слишком много, Каким образом они вообще так сильно растянули игру? 20 часов просто уровень AAA проекта, помимо сюжетных локаций по сути у нас почти в каждом эпизоде есть сцена в автобусе, сцена на заправке, и сцена у костра, и понятно, что все модели просто скопипащены, атмосферой поездки не удаётся насладиться (Это не Road 96), потому что ты только что расслаблялся лежал и рефлексировал/размышяшл с персонажами о грустных вещах, а в следующей сцене все опять сидят и ноют, и даже интерактивные секции не помогают, уж слишком много диалогов, а кроме этого в сюжете про борьбу с авторитарным государство, где Кеннеди не убили, ничего особого и нету, многие сюжетные крючки не получают развития, а в финале банальная победа над злодеем, опять же, "СЖВ" добила энтузиазм сценаристов, наверное, Но я бы всё же порекомендовал дать игре шанс, Тут интересный набор идей, даже ру-язык есть, я прошёл на Xbox-е, и какого-то отвращения за то, что я потратил сток времени нету, ну правда вопрос в цене, думаю по скидке пройти для коллекции всех кинцо-игр норм.
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grihajedyReviewed a game
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mitates the Telltale, stretching it for 20h. copypasting dialogue scenes,but trying to diversify with dynamic ones,for ex. wooden combat, alas, the plot dying under WOKE, but still give game a chance
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