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Luffigi

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    Clair Obscur: Expedition 33
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    102 hours

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    Yesterday, after 102 hours, I finished everything I wanted in Expedition 33 (I killed THE GUY). I expected this one to be a fast 60-hour journey, but I was very wrong. The game has insane visuals and music. The gameplay is exactly what I would love to see in any turn-based game. All the enemies are very fair even on the hardest difficulty — you may get one-shotted, but enemies usually have 2–3 attack patterns, so a bit of practice will solve the issue. The amount of content is huge and I love it.

    Almost forgot — the story. It's cryptic in the beginning, but you uncover mysteries step by step alongside your characters, and the ending just tells you that you were wrong this whole time. Small, tiny details come back to destroy all your theories, but once uncovered they become obvious. I really liked it — I tried to solve the mystery, but in the end I was only able to solve one. :)

    I've heard a lot of complaints that the game didn't deserve all its awards, but I must say it well deserves everything — except maybe "Indie Game," because it is definitely not an indie game. Everything else — well deserved. 10/10 from me. That was a great adventure.

    2026-01-29 - 2026-04-01
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    Doom: The Dark Ages
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    20 hours

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    I started this one being skeptical about the tempo and gameplay, but I was really wrong! The game is different, but it gives you a new experience which is still very dynamic, but also more structured now. You are no longer running in circles like crazy and switching weapons for enemies, now it is more like a rhythm game - you parry green stuff and almost one-shot every enemy if you do things right. It also feels that the Slayer is much stronger - I mean fights against 30-40 death knights in a tiny corridor - ez pz, you just smack them and it is satisfying!

     

    I usually start my scores from 10/10, but because of one particular thing (green locations) I start this one at 11/10. I don't want to do spoilers, but this was a great surprise which left me jaw-dropped!

     

    There are only 2 flaws in this game. First is music which is very generic - it is good, but something is missing, it is heavy but very background. I'm not a big musician, but I listened to heavy music all my life and this was good, but grocery-store generic - non-memorable and just exists to not stay in silence. And the second flaw is optimization. Holy heck it is a dumpster. I have a pretty solid system which can run this game, but I have no idea how people play it on systems from 2-3 years ago. The funny thing is that I even found a video that it doesn't run natively at 60 fps - it is a 30 fps game and everything else is frame generation which is... well, the AI era hit us hard I guess. I usually don't blame performance, but for such a project it is a big minus 2, so overall it will be 8/10 for me.

    2026-01-27 - 2026-03-12
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